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Tutorial #1: Movement & Action Points

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube In Allies of Majesty, a character’s Swiftness determines how quickly they act. Characters with higher Swiftness will act before characters with lower Swiftness. Elohim can be incredibly fast and will usually act multiple times within a si...

Tutorial #2: Falter

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube Falter is a special effect that causes your character to waste Action Points. Falter is displayed as either the word Falter or a capital F followed by a colon and a number. The number is how many Action Points will be wasted Faltering. Wh...

Tutorial #3 Action Point Distribution: Segments, Turns, & Cycles

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube The details of how Action Points are assigned into character Turns can seem a bit tricky until you get your mind around it. In this tutorial we will try to break it down into a simple and understandable process. Characters act in order of...

Tutorial #4: Ranges

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube Ranges are measured in terms of inches. Since players can use pieces or miniatures that have different sized bases, distances are measured from the center of one figure to the center of another. If the center cannot be easily determined, d...

Tutorial #5: Rolls

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube All rolls in Allies of Majesty follow the same format; roll 7 twelve-sided dice, or 7d12. This allows for each roll to tell a story just by reading the results. Rolls in Allies of Majesty can be Strike Rolls, Resist Checks, or one of seve...

Tutorial #6: Wear

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube Wear is the general term used when a character takes damage in Allies of Majesty. When Wear is inflicted to a character, that Wear is applied to one of three Basic Attributes, lowering the current value of that Attribute effectively “weari...

Tutorial #7: Strikes

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube In Allies of Majesty, attacks are called Strikes. When an elohim Strikes they will make a Strike Roll that represents both their attempt to attack the Defender and the Defender’s attempt to defend themself. Striking consumes 3 Action Poin...

Tutorial #8: Resist Checks

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube There are several kinds of Check Rolls in Allies of Majesty. Check Rolls are used when attempting to do something other than Striking. In this tutorial we will look at the most common Check Roll, the Resist Check. A Resist Check is rolled...

Tutorial #9: Spiritual Effects

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube Spiritual Effects are a special ability granted to Ministering Spirits. Where a Strike uses the Might of an elohim to affect another elohim, the Ministering Spirit can use their Resolve, or strength of will, to affect themself or other elo...

Tutorial #10: Songs

Tutorials Wave 1 (Basic Rules)

Watch it on YouTube Minstrels are passionate worshipers whose Songs can inspire their allies to greatness and bring their enemies to their knees. Most Songs will be categorized as a combination of three Class factors. These are Affecting & Manifesting; Immed...