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Orders of Elohim
This chapter describes the Orders of elohim and the meanings behind their imagery.
Martial Maneuvers
Martial Maneuvers are special abilities for Warriors and Messengers that add character, variety, and tactics to combat.
Spiritual Effects
Songs
Alternate Options to Enhance Play
These are alternate options that can ad variety to gameplay and make managing larger numbers of characters more manageable.
Character Advancement
As you venture out as a Watcher in obedient service you will have experiences that will shape you. It is not truly the experiences themselves that shape you. The experiences are stimuli, but you provide the response. If you’re Weakened, do you wisely fall back...
Disciplines
Once your character progresses to Rank:3 or beyond, they may consider joining a Discipline. By joining a Discipline, the character chooses to align themself with a more specific purpose. This purpose will usually have an impact on the character both during gen...
Evil Spiritual Effects
Evil Songs
Establishing & Maintaining a Hold
Holds are places of strong holy or unholy influence. A holy Hold is a place where the Spirit has taken root and has influence. An unholy Hold is a place where sin has taken root and its influence will not be easily removed. Holds are linked to a Dominion of so...
Wave 1 (Basic Rules)
The Wave 1 Ruleset is intended to allow players new to the game or new to playing an Order to experiment with and learn basic concepts. Wave 1 Rules are not balanced for long-term use. As soon as you are comfortable with these foundational concepts of the rule...