(Host) Gameplay Loop
Core Session/Gameplay Loop:
- players receive Mission
- players complete/attempt Mission
- actualize Growth Potential & Receive Honor
- sometimes Rank Up
What the Mission entails varies by Host, Group, and the situation. Each Mission might include one or more of the following. It also might vary depending on how the players choose to address the Mission.
- Clearing Enemies from a Location
- Influencing Human(s)
- Guarding Human(s)
- Transportation
- Preventing Unholy Influence
- Mystery/Investigation (Bearing Witness)
These elements can be accomplished through Combat, Social Influence, and/or Parley, usually in whatever ratio the players choose.