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The number of elohim around at any given time is something you can flex to your needs as a Host. ...
AAA In scripture we see that a Cherub was stationed to guard the way to the Tree of Life. The Mo...
Archons & Obstruction
Archons are unholy elohim who stand out and have the benefit of an effect similar to Inspiration ...
Only player characters are able to gain and use Inspiration. Player characters start each War wit...
Adventure Mode is a way to tweak Allies of Majesty for a simpler, more cinematic flow. It is hand...
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Wings & Horns
This section goes into more depth about the appearance and meaning of wings and horns displayed b...
The Dice Roll
A simple, single section and yet so very central of how the game is played.
A comprehensive treatment of combat in the spiritual world of Allies of Majesty.
Spiritual Presence & Sensing Spirits
This section deals with ways in which the presence of holy and unholy spirits affects an area and...
Space & Time
This sections explores the use and occupation of space and moving through it. It also covers the ...
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Behind the Lore
This is a place for those who are interested to further explore some of the scriptures, history, ...
High Level Overview of Allies of Majesty
This is a brief summation of the setting, characters, and character details in the game.
Catalogue of Evil
This Book contains guides and tools for Hosts.
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