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Fury Family (Corruption of the Zeal Family)
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Overwhelm Cursed Overwhelm Corrupt Overwhelm Transcendent Passion 2 Incessance Cursed Incessance Corrupt Incessance 3 ...
Tutorial #6: Damage
Watch it on YouTube Damage can be applied to Endurance, Resolve, or Passion and lowers the current value of that Attribute. Other effects can either Increase or Restore Endurance, Resolve, or Passion. Effects that Increase give a temporary bonus to the attrib...
What are the Characters Like?
Characters in Allies of Majesty can be one of the 4 basic Orders: Warrior, Messenger, Ministering Spirit, Minstrel. Players can also choose to be any combination of these Orders, even all 4. Warriors have the face of a lion, representative of kingship, fierce...
How is Allies of Majesty Played?
Allies of Majesty is a tabletop roleplaying game where players engage in cooperative storytelling. It is ideally played by 2-6 players, one of whom will function as the Host, presenting the story and controlling the environment for the rest of the players. ...
What is Allies of Majesty About?
Allies of Majesty is set in the world we know during any time period. One difference is that your character is an elohim (eh-low-heem), a spiritual being often called an angel. You are an elohim loyal to the Most High, the Most High, the eternal creator of all...
Tutorial #10: Songs
Watch it on YouTube Minstrels are passionate worshipers whose Songs can inspire their allies to greatness and bring their enemies to their knees. Most Songs will be categorized as a combination of three Class factors. These are Affecting & Manifesting; Immed...
Tutorial #9: Spiritual Effects
Watch it on YouTube Spiritual Effects are a special ability granted to Ministering Spirits. Where a Strike uses the Might of an elohim to affect another elohim, the Ministering Spirit can use their Resolve, or strength of will, to affect themself or other elo...
Tutorial #8: Resist Checks
Watch it on YouTube There are several kinds of Check Rolls in Allies of Majesty. Check Rolls are used when attempting to do something other than Striking. In this tutorial we will look at the most common Check Roll, the Resist Check. A Resist Check is rolled...
Tutorial #7: Strikes
Watch it on YouTube In Allies of Majesty, attacks are called Strikes. When an elohim Strikes they will make a Strike Roll that represents both their attempt to attack the Defender and the Defender’s attempt to defend themself. Striking consumes 3 Action Poin...
Tutorial #5: Rolls
Watch it on YouTube All rolls in Allies of Majesty follow the same format; roll 7 twelve-sided dice, or 7d12. This allows for each roll to tell a story just by reading the results. Rolls in Allies of Majesty can be Strike Rolls, Resist Checks, or one of seve...
Character Creation Steps
Step 1: Choose Order Select the Order(s) embodied by your elohim. Make note of any special abilities. Step 2: Honor, Rank, Tier, & Magnitude New characters will begin the game with 0 Honor and at Rank:0. They will be Tier:1 and have a Magnitude of 1. Step ...
Tutorial #4: Ranges
Watch it on YouTube Ranges are measured in terms of inches. Since players can use pieces or miniatures that have different sized bases, distances are measured from the center of one figure to the center of another. If the center cannot be easily determined, d...
Tutorial #3 Action Point Distribution: Segments, Turns, & Cycles
Watch it on YouTube The details of how Action Points are assigned into character Turns can seem a bit tricky until you get your mind around it. In this tutorial we will try to break it down into a simple and understandable process. Characters act in order of...
Tutorial #2: Falter
Watch it on YouTube Falter is a special effect that causes your character to waste Action Points. Falter is displayed as either the word Falter or a capital F followed by a colon and a number. The number is how many Action Points will be wasted Faltering. Wh...
Tutorial #1: Movement & Action Points
Watch it on YouTube In Allies of Majesty, a character’s Swiftness determines how quickly they act. Characters with higher Swiftness will act before characters with lower Swiftness. Elohim can be incredibly fast and will usually act multiple times within a si...
Excerpts from the Elohim
The following are short excerpts that can help build a flavor for the way some elohim may look at the Most High, other elohim, humans, and the material creation. These few excerpts are from early days while even the elohim were still relatively young. (While...
Singing Songs
Songs can be sung by Minstrels. The Minstrel sings using their Passion to inspire reactions in those who hear the Songs. Some Songs cause direct reactions in all holy elohim or all unholy elohim who hear them, while others cause symbolic manifestations that af...
Using Spiritual Effects
Spiritual Effects can be used by Ministering Spirits. The Ministering Spirit uses their Resolve to produce effects in the spirit realm that manifest in unique ways. Allotment Range Initiating & Frequency of Use Timing & Resolution Choosing Targets Mult...
Turn Checklists
If you are using the Dry Bones level of play, use the Checklist below: Dry Bones Checklist ------------------------------------------------------------------------- As you Begin Your Turn: Enter or leave Defensive Stance (Ministering Spirit) End any ...
How are a Character’s Strengths and Weaknesses Expressed?
Overall power is measures by a character's Rank. Accumulating Honor leads to promotion in Rank. Tier is a more overarching measure of status. Magnitude Magnitude is derived from Tier and measures the weight of a character's presence. Basic Attributes ...