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7/1/26

In an attempt to give more "active" options for Ministering Spirits and Minstrels, we have changed a couple Spiritual Effects and Songs from Ongoing to Immediate.

Spiritual Effects

Bless and Reinforce have been changed to Immediate Spiritual Effects that give a bonus for one Strike of the recipient's choosing instead of a smaller static bonus.

Many Ongoing Spiritual Effects are "set and forget" which can cause certain Ministering Spirit builds to feel rather inactive once a battle is in full swing. Once they have maxed out their Fortitude, if they don't want to fight, they have limited options. 

Songs

Awe has been changed to an Immediate.

Flashing Blade and Smiting Spear have been changed to Immediate that produce the weapon right away and it only lasts for the current Song window.

Minstrel gameplay requires a player to think ahead a little. It truly is an art to get the Songs to flow how you want them to. This change gives more "in the moment" reaction options for Minstrels who enjoy using a Immediate Songs.

To further accommodate the use of Immediate Songs, I have reduced the "slow build" effect for Minstrels. Minstrels can now initiate two Songs during each Song window if one is an Ongoing and the other is either an Immediate or a Situational Song. The Minstrel still cannot exceed 3 total Layered Songs and must have enough Control and SPP to support all the Songs they are singing.

I have also added feature that enhances immersion by simulating the ebb and flow of music and musical themes. Ongoing Songs are sung for 2 Song windows (1 Cycle) at a time, but the Minstrel may be able to reduce the investment during the second window without reducing the effectiveness.