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Tutorial #21: Acquiescence & Parley

Social Interactions can be more impactful than might be anticipated. In addition to other effects, successful Social Interactions performed on an enemy add Acquiescence to the Target. Conversely, successful friendly Social Interactions can remove Acquiescence. With enough Acquiescence, a character can become Swayed or Defeated.

A successful Social Interaction adds or subtracts 1, 3, or 7 Acquiescence depending on whether the Interaction was a Success, a Superb Success, or an Epic Success respectively. Affirm interactions do not add or remove Acquiescence. Instead, they add an equivalent amount of Assurance or Apprehension. Assurance comes from enemy Interactions and prevents some future Acquiescence and penalties from enemy Interactions. Apprehension comes from enemy Interactions and prevents removal of some Acquiescence and future benefits from friendly Interactions. 

For example, a Superb Success on a friendly Affirm Interaction would add 3 Assurance, negating the next 3 Acquiescence and negative effects that would be added to the Target from any friendly Social Interactions. A Superb Success on an Affirm Enemy Interaction would add 3 Apprehension, negating the next 3 Acquiescence that would be removed from the Target. Assurance and Apprehension cancel each other so that you only have one or the other. Up to 7 Assurance or Apprehension can be applied at one time. They will carry over from a Parley into any subsequent War but are removed at the Host's discretion once there is not a Parley or War currently in effect.

While a character has at least 4 Acquiescence, they are Swayed. While Swayed, friendly Social Interactions targeting the character will suffer Bane:1 and Self-Targeting Social Interactions will suffer Bane:2. 

Once a character has at least 7 Acquiescence, they are Defeated and will need time away from further negative influence to recover. Friendly Social Interactions targeting the character will suffer Bane:2 and Self-Targeting Social Interactions become impossible. If  Acquiescence can be reduced below Swayed, the character can overcome Defeated, but will continue to experience the effects of Swayed until  Acquiescence can be reduced to 0.


THE PORTION REGARDING PARLEY WILL BE ADDED. PARLEY IS STILL UNDER DEVELOPMENT.


This concludes Tutorial #21:  Acquiescence & Parley. You now have everything you need to play Allies of Majesty in its full glory.