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Striking
What is a Strike? A Strike is an attack. When an elohim Strikes they will make a Strike Roll wh...
Treatments of Time
Time Time references in the game refer to the game world, and are independent of the way time p...
Flame Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Flaming Sword...
Fire Family (Corruption of the Flame Family)
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Burning Bla...
Smite Family (Corruption of the Strike Family)
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Smiting Scept...
Strike Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Rod of the Lo...
Social Influence
Social Interactions can be more impactful than might be anticipated. In addition to other effects...
Social Interactions Targeting Elohim
Jump to Interactions types & effects: Exciting an Ally Exciting an Enemy Soothing an Ally S...
Social Objectives
Social Objectives are a means of adding structure and clarity to roleplaying situations, especial...
Social Interactions Targeting Humans
Social Interactions that involve humans as the Target will be affected by some additional conside...
Social Interactions
Both during and outside of War elohim will interact with one another. Elohim can also interact wi...
Fear Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Fear of the L...
Passion Family (Corruption of the Passion Family)
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Escalate Pass...
Passion Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Stirred Passi...
Interference Family (Corruption of the Intercession Family)
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Interference ...
Intercession Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Intercession ...
Perceiving
Perception is the ability of an elohim to discern information about others and about their surrou...
Minions
When character confront much weaker characters, it can be helpful to treat the weaker character m...
Groups
One of the most noticeable changes as characters increase in Rank is the use of enemy Groups, mul...
Attribute Checks
Attribute Checks are usually made when trying to perform a task that puts a Basic Attribute to th...