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Spiritual Effects
Spiritual Effects can be used by Ministering Spirits. The Ministering Spirit uses their Resolve t...
Condition
Condition relays the exhaustion level of the elohim. An elohim that becomes overtaxed, will refle...
Perception
Perception is the ability of an elohim to discern information about others and about their surrou...
Surprise Segments
At any time an elohim or group of elohim are aware of an opposing elohim or group of elohim that ...
Treatments of Time
Time Time references in the game refer to the game world, and are independent of the way time p...
Adventure Mode
Adventure Mode is a way to tweak Allies of Majesty for a simpler, more cinematic flow. It is hand...
Other War Actions
Manifest or Shift a Weapon Defensive Stance Stand Ready Rest Eating and Drinking Using an ...
Basic Attributes
An elohim’s Basic Attributes define their strengths and weaknesses. You will notice that there ar...
Social Interactions Between Elohim
Social Interactions between elohim can further be defined by whether they are targeting an Ally, ...
Zeal Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Overcome ...
Social Interactions Involving Humans
Social Interactions that involve humans as the Target will be affected by some additional conside...
Social Interactions
Both during and outside of War elohim will interact with one another. Elohim can also interact wi...
Herald (Messenger/Minstrel Discipline)
Heralds are Messenger/Minstrels who sing their Songs to bring the truth of the Elyon to humans an...
Dice Rolls
Most things in Allies of Majesty are decided by the rolling of dice. These dice represent various...
Acquiescence
Social Interactions can be more impactful than might be anticipated. In addition to other effects...
General Maneuvers
Charge Launching Strike Jab Lunge Recovery Lead Parry Charge (3 AP) Charge allows ...
Other Special Effects
Surprised Exposed Faltering Knocked Back Bound Grappled/Entangled Poisoned Surprised ...
Witness (Messenger Discipline)
Witnesses are Messengers who are dedicated to the purpose of bearing witness to what transpires o...
Dual-Wielding Maneuvers
Quick Strike Follow-Up Double Strike Window of Weakness Split Strike Quick Strike (2 A...
Two-Handed Maneuvers
Committed Strike Momentous Strike Rebuff Swing Through Grand Parry Committed Strike (...