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Smite Family (Corruption of the Strike Family)

Progression

Tier:1

Tier:2

Tier:3

Tier:4

1

Smiting Scepter

Cursed

Smiting Scepter

Corrupt

Smiting Scepter

Slaver's Rod

2

Deadly Stones

Cursed
Deadly Stones

Corrupt
Deadly Stones



Smiting Scepter

Smiting Scepter manifests a Staff(s) that the Minstrel can wield with Increased Guard. The Guard Increase is twice the invested SPP. The total Falter caused by the Passion Effect is increased by 1 (if any Falter is caused).

Smiting Scepter Increases Guard by up to 4 and no more than 2 SPP may be invested. If holding an Item other than a Staff, the Item is put away and can be automatically re-equipped when the Song is ended.

Cursed Smiting Scepter can Increase Guard by up to 8 and increases the total Falter by 2, allowing as many as 4 SPP to be invested. Corrupt Smiting Scepter can Increase Guard by up to 12, and raises the total Falter by 3, allowing 6 SPP to be invested.


Class

Complexity

Effect

Smiting Scepter

Manifesting

Ongoing

Self

12

manifests Staff that Increases Guard by (2xSPP) (max 4)

+1 Falter from to Passion Effect

Cursed

Smiting Scepter


24

manifests Staff that Increases Guard by (2xSPP) (max 8)

+2 Falter from to Passion Effect

Corrupt

Smiting Scepter


40

manifests Staff that Increases Guard by (2xSPP) (max 12)

+3 Falter from to Passion Effect


Deadly Stones

Deadly Stones manifests a Sling that the Minstrel can wield with Increased Force. The Force Increase is twice the invested SPP. If 2 SPP is invested, the total Falter caused by the Passion Effect is increased by 1 (if any Falter is caused).

The maximum SPP investment in Deadly Stones is 2. If holding an Item other than a Sling, the Item is put away and can be automatically re-equipped when the Song is ended.

Cursed Deadly Stones has a maximum SPP investment of 4. In addition to the bonus for 2SPP, if 4 SPP is invested, an additional 12 Effect is added to the Sling of 12 = +1 Hit that can trigger only once per Strike. Corrupt Deadly Stones has a maximum SPP investment of 6. In addition to the bonuses for 2 SPP and 4 SPP, if 6 SPP is invested, then the additional 12 Effect can trigger twice per Strike.


Class

Complexity

Effect

Deadly Stones

Manifesting

Ongoing

Self

21

manifests Sling that Increases Force by (2xSPP) (max 4)

if 2 SPP, +1 Falter to Passion Effect

Cursed

Deadly Stones


40

manifests Sling that Increases Force by (2xSPP) (max 8)

if 2 SPP, +1 Falter to Passion Effect

if 4 SPP, 12 = +1 Hit (1/Strike)

Corrupt

Deadly Stones


80

manifests Sling that Increases Force by (2xSPP) (max 12)

if 2 SPP, +1 Falter to Passion Effect

if 4 SPP, 12 = +1 Hit (1/Strike)

if 6 SPP, +1 Hit = (2/Strike) instead


Slaver's Rod

Slaver's Rod manifests a Staff(s) with Increased Guard & Force. The Increase is twice the invested SPP. The Staff also Knocks Back elohim Struck by the Minstrel 1" for every Hit, regardless of Stops.

The maximum SPP investment is 12. If holding an Item other than a Staff, the Item is put away and can be automatically re-equipped when the Song is ended.


Class

Complexity

Effect

Slaver's Rod

Manifesting

Ongoing

Self

144

manifests Staff that Increases Guard & Force by (2xSPP) (max 24)

Strikes Knock Back Defender 1" per Hit, regardless of Stops