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What Style of RPG is Allies of Majesty?
Allies of Majesty is in many ways a 'crunchy' game with tactical combat in the tradition of early American roleplaying games. There are also many narrative scenarios where creativity and social decisions take the forefront. People will be drawn to Allies of M...
4/17/26
Refresh and Invigorate have been changed to manifest water effects and are now called Refreshing Pool and Invigorating Rush. Refreshing Pool reflects life-giving water imagery. Invigorating Rush instead reflects more of the chaotic imagery of water. These cha...
Minion Level: 18
The following Minions could be faced by player characters of at least Rank:18. Warrior Minion ML:18 Warrior ML:18 Tier:1 1 Magnitude Mi/Co/Sw 65 En/Re/Pa 70 Force 8 Guard 4 Precision 4 Speed 11 Stamina ...
Minion Level: 24
The following Minions could be faced by player characters of at least Rank:24. Warrior Minion ML:24 Warrior ML:24 Tier:1 1 Magnitude Mi/Co/Sw 75 En/Re/Pa 80 Force 9 Guard 5 Precision 5 Speed 11 Stamina ...
Minion Level: 40
The following Minions could be faced by player characters of at least Rank:40. Warrior Minion ML:40 Warrior ML:40 Tier:1 1 Magnitude Mi/Co/Sw 95 En/Re/Pa 100 Force 10 Guard 7 Precision 7 Speed 12 Stamin...
(Host) Balancing Encounters
Balancing encounters is a crucial part of War to make sure the difficulty is at the level you desire. The followings rules are currently unrefined, but will provide a decent foundation for balancing encounters. Total Strength Score The Total Strength Score ...
(Host) Generating Items for Enemies
Enemies may sometimes have Holy or Unholy items. While Holy items cannot be used by unholy elohim, any Unholy item an enemy has can be used by them in the encounter. Note that this does not affect the overall encounter difficulty.If the party Defeats an unholy...
Unholy Multi-Order Elohim
AAA
(Host) Gameplay Loop
Core Session/Gameplay Loop: players receive Mission players complete/attempt Mission actualize Growth Potential & Receive Honor sometimes Rank Up What the Mission entails varies by Host, Group, and the situation. Each Mission might include one or more...
7/1/26
In an attempt to give more "active" options for Ministering Spirits and Minstrels, we have changed a couple Spiritual Effects and Songs from Ongoing to Immediate. Spiritual Effects Bless and Reinforce have been changed to Immediate Spiritual Effects that giv...
7/15/26
Long Range weapons have gotten a boost in damage at when fired within Mid-Range. Long Range weapons fired within 3"-7" from the Target now have only a 30% damage reduction. Strikes made at 7"-12" still have the 50% damage reduction. The Extend Range Man...