Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

129 total results found

Melee Influence

Rules & Gameplay Spiritual Presence & Sensing Spirits

Each elohim has a Magnitude that measures the weightiness of their spiritual presence. A great weight of opposing Magnitude can make it harder to defend against an enemy’s Strikes in Melee. This is called Melee Influence. The total Magnitude of the Defender’s ...

Social Interactions Between Elohim

Rules & Gameplay Social Interactions

Social Interactions between elohim can further be defined by whether they are targeting an Ally, Enemy, or are Self-Targeting.  Social Interactions are less effective when farther from the Target. Interactions from beyond 7” receive a 2 Adjustment penalty. So...

Era Appropriate Missions

Host Resources Crafting Missions

AAA

General Items & Limited Use Items

Host Resources Items Guide

Most General and Limited Use Items will be of varieties that will fall under the one of the following categories: Crown, Cape/Cloak, Breastplate, Bracers/Gloves, Shield, Belt, Waist Covering (pants or wrap), Greaves, Necklace/Amulet, Brooch/Pin, and Ring. Info...

Covenant Items & Articles of Dominion

Host Resources Items Guide

AAA

Rank Appropriate Missions

Host Resources Crafting Missions

Allies of Majesty is a unique setting and one of the first temptations many new Hosts will confront is the desire to participate behind the scenes in the coolest or most epic stories found in Scripture. While this is indeed an exciting opportunity, it is impor...

Individual Bonuses

Host Resources Awarding Honor

aaa

Priorities for Awarding Honor

Host Resources Awarding Honor

Awarding Honor is one of the most impactful decisions a Host makes. Honor rewards the players for their activities and can help motivate them to want to play again. If too little Honor is consistently given, the players may feel demotivated. If too much Honor ...

Social Interactions Involving Humans

Rules & Gameplay Social Interactions

Social Interactions that involve humans as the Target will be affected by some additional considerations called Personal Qualities that add extra nuance and uniqueness to each human. They account for details such as the Target's spiritual discipline, their ope...

Sensing Others

Rules & Gameplay Spiritual Presence & Sensing Spirits

Spirits can sense the presence of one another when in very close proximity of 3” from one another. This sensing is very basic, revealing only general nature, the general direction, and the general strength.  General nature of elohim is straightforward, being ...

Tutorial #18: Magnitude & Influence

Tutorials Wave 3 (Full Game)

Each elohim has a Magnitude that measures the weightiness of their spiritual presence. The Magnitude of opposing forces can create advantages for the side with a superior presence. As holy and fallen elohim become involved in a situation, their combined Magni...

Basic Introduction to Allies of Majesty

Tutorials Introduction to Allies of Majesty

Allies of Majesty is set in the world we know during any time period. One difference is that the character you play is an elohim, a spiritual being often called an angel. Specifically, you are a Watcher, tasked with watching over and guiding humanity and overs...

Honor for Items

Host Resources Awarding Honor

Unholy Items can be turned over to Holy Holds to keep them out of enemy hands. Similarly, Holy Items that a character is not or cannot use, can be turned over to Holy Holds to be given or loaned out to characters who can make use of them. When this is done, th...

Honor for Missions

Host Resources Awarding Honor

Being elohim in loyal service to the Most High means the player characters will be given missions to go forth and achieve. Elohim are rewarded with Honor for completing these mission. They are awarded some Honor even if they tried in good faith but failed. Wil...

Honor for Defeating Unholy Elohim

Host Resources Awarding Honor

There are more ways to defeat an enemy than bringing their Endurance, Resolve, or Passion down to a negative value. Enemies can be defeated through Social Dominance. They can be defeated in Parley. They can be circumvented or the purpose they are trying to ach...

Tutorial #21: Acquiescence & Parley

Tutorials Wave 3 (Full Game)

Social Interactions can be more impactful than might be anticipated. In addition to other effects, successful Social Interactions performed on an enemy add Acquiescence to the Target. Conversely, successful friendly Social Interactions can remove Acquiescence....

Tutorial #20: Inspiration, Obstruction, & Archons

Tutorials Wave 3 (Full Game)

As a War progresses, the Players’ characters will feel the effects of Inspiration or the lack thereof. This effect is brought into the game through the use of Inspiration Tokens. Inspiration Tokens allow Players to shift an instant in the game more into their ...

Tutorial #19: Stamina & Exertion

Tutorials Wave 3 (Full Game)

As elohim engage in continuous activity, their spiritual body will experience the consequences of Exertion. Stamina measures how much Exertion it takes before an elohim becomes Weary or Fatigued. These Conditions adversely affect the elohim. Stamina is derived...

Status

Rules & Gameplay War

A elohim’s Status refers to their current overall state of being. If everything is in order, the elohim’s Status is considered Normal. Spiritual Effects, Songs, and having Endurance, Resolve, and Passion worn to below certain thresholds can change this Status,...

Treatments of Time

Rules & Gameplay Space & Time

Time  Time references in the game refer to the game world, and are independent of the way time passes for those playing the game. This is similar to the way a movie jumps to “Six Months Later” in an instant, and then has a slow motion sequence that consumes 1...