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Crafting Missions
Armors & Clothing
Armors and clothing are purely symbolic in Allies of Majesty. Similar to how weapons carry various symbolic meanings in ancient scriptural imagery, so does attire. Simply wearing armor is its own symbolism, implying that the figure is prepared for war. As such...
Intercession Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Intercession Sanctified Intercession Righteous Intercession Supreme Sacrifice 2 Surrogate Sanctified Surrogate Righteous Surroga...
Instrument Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Swinging Censer Sanctified Swinging Censer Righteous Swinging Censer Bowl of Wrath 2 Ready Sword Sanctified Ready Sword Righteous ...
Heal Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Refresh Sanctified Refresh Righteous Refresh Fiery Serpent Staff 2 Laying on Hands Sanctified Laying on Hands Righteous Laying on Han...
Detection Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Detection Sanctified Detection Righteous Detection Eyes of Insight 2 Discernment Sanctified Discernment Righteous Discernment 3 H...
Bless Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Bless Sanctified Bless Righteous Bless Exalt 2 Anoint Sanctified Anoint Righteous Anoint 3 Impart Sanctified Impart Righteous...
Introduction to Songs
Music has an effect in both the material and spiritual realms. While music’s effect in the material realm can be sometimes subtle, in the spirit realm its effects are often very powerful. Some Songs even symbolically manifest their results. Minstrel’s pour the...
Introduction to Spiritual Effects
Ministering Spirits have been blessed with the ability to manipulate the spirit realm using their Resolve, or strength of will. The manners by which they accomplish this are called Spiritual Effects. These manipulations are taxing and so their strength of Reso...
Ranged Maneuvers
Extend Range Aim Forceful Shot Rapid Flow Twin Arrow Extend Range (3 AP) Extend Range allows the elohim to make a Ranged Strike beyond his normal Range. Target gains 1 Defensive Adjustment in their favor plus another for every 3" the Strike is exte...
Shield Bearing Maneuvers
Shield Bash Disarm Fell the Faltering Counter Strike Shielded Defense Shield Bash (3 AP) Shield Bash causes the Target of the Strike to also be Knocked Back. The Target is pushed away from the elohim 1” for every 2 Hits, regardless of Stops. The Di...
Dual-Wielding Maneuvers
Quick Strike Follow-Up Double Strike Window of Weakness Split Strike Quick Strike (2 AP) Quick Strike allows the elohim to Strike for 2 Action Points. Quick Strikes cannot be used more than twice during the same Activation. The Wear inflicted by th...
Two-Handed Maneuvers
Committed Strike Momentous Strike Rebuff Swing Through Grand Parry Committed Strike (3 AP) Committed Strike allows the elohim to neglect their own defense in order to Strike with increased Force. Strikes against this elohim gain 1 Adjustment until...
General Maneuvers
Charge Launching Strike Jab Lunge Recovery Lead Parry Charge (3 AP) Charge allows the elohim to Move a greater distance while making a Strike, generally toward a Target. At Mastery Levels 4 and 5, Charge also grants additional Force for the Stri...
Introduction to Martial Maneuvers
Warriors and Messengers can learn martial Maneuvers which can be mastered to give them advantages during War. Which Maneuvers an elohim can use at any time are limited by the Fighting Style in which the elohim is manifesting their weapon. Maneuver groupings ar...
Weapons
An elohim can manifest weapons to use when engaging in War. These weapons are not actual items. Rather, they are symbolic manifestations that represent the means and motives by which the elohim Strikes their foes. These do not have to be sheathed and drawn, bu...
Items Guide
This chapter covers details regarding the various kinds of Items: General and Limited Use Items, Covenant Items and Articles of Dominion, Consumable Items, and Signet Rings.
Social Attributes
Social Attributes come into play during War and outside of War and deal with interactions with and observations about others or the world around a character. Perception stands out from the other Social Attributes in the way it is used and in that it is mostly...
War Attributes
War Attributes are not direct Attributes like Basic Attributes. Instead, they are values derived from Basic Attributes, that are needed to facilitate gameplay, mostly in regards to War. Force determines how much Wear to Endurance an elohim can inflict with ...
Seeds of Growth
Seeds of Growth represent growth potential sown into an elohim by Elyon. These Seeds do not provide immediate increase, but will provide growth in Basic Attributes once they are sprouted. Your elohim’s humble cooperation with Elyon in applying their Basic Attr...
Basic Attributes
An elohim’s Basic Attributes define their strengths and weaknesses. You will notice that there are no Attributes that show how intelligent, wise, likable, or persuasive an elohim is. These things are left to each player to determine by the way they chooses to ...
Encounters
Wings & Horns
This section goes into more depth about the appearance and meaning of wings and horns displayed by elohim.
The Dice Roll
A simple, single section and yet so very central of how the game is played.
War
A comprehensive treatment of combat in the spiritual world of Allies of Majesty.
Spiritual Presence & Sensing Spirits
This section deals with ways in which the presence of holy and unholy spirits affects an area and how they can become aware of each other. It also explores how these spirits discern further details about each other and or avoid each others notice.
Space & Time
This sections explores the use and occupation of space and moving through it. It also covers the treatment of time and the passage of it during gameplay.
Tutorials & Aids
Tutorials and aids to help you explore the Allies of Majesty game system.
Social Interactions
This section deals with the ways in which elohim interact with and influence each other and humans.
Gameplay Tools & Tips
Helpful thoughts and resources for a more smooth and enjoyable play session.
Judgment Family
Progression Tier:1 Tier:2 Tier:3 Tier:4 1 Gavel of Judgment Sanctified Gavel of Judgment Righteous Gavel of Judgment Crushing Stone 2 Holy Hammer Sanctified Holy Hammer Righ...