Rouse Family (Corruption of the Heal Family)
Progression |
Tier:1 |
Tier:2 |
Tier:3 |
Tier:4 |
1 |
Defiled |
Unholy |
||
2 |
Defiled Spurring Push |
Unholy Spurring Push |
||
3 |
Defiled Spoiled Manna |
Unholy Spoiled Manna |
||
4 |
Defiled Rouse | Unholy Rouse |
Invigorate
Invigorate allows the Ministering Spirit to reduce the Exertion of another by taking half that much Exertion upon themself. Additionally, Invigorate can remove Poison:1 for each Exertion they are willing to take upon themself.
The Ministering Spirit must be in Melee range of the recipient to use this Spiritual Effect. Invigorate does not add Exertion beyond what is taken from the Target, however Exertion taken through Invigorate cannot be ignored. A Ministering Spirit who takes Exertion using an Invigorate version cannot benefit from an Invigorate version until the beginning of their 3rd Turn after using Invigorate.
Defiled Invigorate reduces 3 Exertion for every 1 the Ministering Spirit takes upon themself, and Poison:2 can be removed for every 1 Exertion the Ministering Spirit takes upon themself. Unholy Invigorate reduces 4 Exertion for every 1 Exertion the Ministering Spirit takes upon themself, and Poison:3 can be removed for every 1 Exertion the Ministering Spirit takes upon themself.
[For Dry Bones and Flesh, Restore Resolve instead of reducing Exertion. If removing Poison, take 2 Resolve Damage for each Poison:1 removed.]
|
Class |
Allotment |
Effect |
Invigorate |
Affecting Immediate Boosting |
Fixed 7 |
remove Exertion from Target receive half of Exertion removed remove Poison from Target receive Exertion equal to Poison removed |
Defiled |
|
14 |
remove Exertion from Target receive 1/3 of Exertion removed remove Poison from Target receive Exertion equal to half Poison removed |
Unholy |
|
28 |
remove Exertion from Target receive 1/4 of Exertion removed remove Poison from Target receive Exertion of 1/3 Poison removed |
Spurring Push
Spurring Push prods another to continued action. The Ministering Spirit may give some of their own Current Endurance to Restore the Current Endurance of the Target. The amount Restored is twice the amount given up. Alternatively, Spurring Push can give the recipient 2 additional Action Points during their next Turn. It can do both at once for twice the Allotment.
Action Points from multiple instances of Spurring Push can stack, but no elohim can act with more than 12 AP during a single Turn. The Ministering Spirit can become Weary, Fatigued, or Defeated from giving Endurance and cannot give more than they currently have. In addition, a Ministering Spirit receiving Endurance from an Affecting Spiritual Effect in the Rouse Family or from a version of Sacrifice cannot release Endurance for Spurring Push for 2 Cycles afterward. The Ministering Spirit must be in Melee range of the recipient to use Spurring Push.
Defiled Spurring Push Restores thrice the Current Endurance given and adds 3 Action Points. Unholy Spurring Push Restores four times the Current Endurance given and adds 4 Action Points.
|
Class |
Allotment |
Effect |
Spurring Push |
Affecting Immediate Boosting |
Fixed 12 |
either: +2 Action Points to Target |
Defiled Spurring Push |
|
24 |
either: +3 Action Points to Target |
Unholy Spurring Push |
|
40 |
either: +4 Action Points to Target |
Spoiled Manna
Spoiled Manna manifests 3 clusters of spoiled, worm-filled manna (a fine, white, flake-like substance) that form on the ground near the Ministering Spirit. These loaves last for 1 Day and can be thrown down within Melee Range using 1 Action Point. Any holy elohim within 3” of the rotten Manna is disgusted by the smell and must pass a Resolve Check vs. the Allotment of the Spoiled Manna version used or receive 6(2) Exertion. While an elohim can be made to Resist multiple clusters during the same Segment, no more than one can actually add Exertion to an elohim within the same Segment.
When a source is needed for reference, the source is considered the Ministering Spirit who created the Spoiled Manna.
Defiled Spoiled Manna manifests 7 clusters. Unholy Spoiled Manna manifests 12 clusters. Only one version of Manna may be used each Day.
[For Dry Bones and Flesh, Falter:6(2) instead of gaining Exertion.]
|
Class |
Allotment |
Effect |
Spoiled Manna |
Manifesting Immediate Self |
Fixed 40 |
Creates 3 Manna Clusters each sickens holy elohim adding 6(2) Exertion Manna Clusters last 1 Day |
Defiled Spoiled Manna |
|
80 |
Creates 7 Manna Clusters each sickens holy elohim adding 6(2) Exertion Manna Clusters last 1 Day |
Unholy Spoiled Manna |
|
120 |
Creates 12 Manna Clusters each sickens holy elohim adding 6(2) Exertion Manna Clusters last 1 Day |
Rouse
Rouse allows the Ministering Spirit to give some of their own Current Endurance, Resolve, or Passion to Restore the Current value of at Target in Melee Range, even a Defeated Target. The amount Restored is equal to the amount given up.
The Ministering Spirit can become Weary, Fatigued, or Defeated from giving Endurance and cannot give more than they currently have. In addition, a Ministering Spirit receiving Endurance from an Affecting Spiritual Effect in the Rouse Family or from a version of Surrogate cannot release Endurance for Rouse for 2 Cycles afterward.
Defiled Rouse Restores twice the Current Endurance given up in Melee Range to a Defeated Target. Unholy Rouse Restores three times the Current Endurance given up in Melee Range to a Defeated Target.
|
Class |
Allotment |
Effect |
Rouse |
Affecting Immediate Boosting |
Fixed 21 |
Restore Endurance, Resolve, or Passion to Target Current value reduced by the amount Restored can Restore Target Defeated in Endurance |
Defiled Rouse |
|
40 |
Restore Endurance, Resolve, or Passion to Target Current value reduced by half the amount Restored can Restore Target Defeated in Endurance |
Unholy Rouse |
|
80 |
Restore Endurance, Resolve, or Passion to Target Current value reduced by 1/3 the amount Restored can Restore Target Defeated in Endurance |
Dread Dragon Image
Dread Dragon Image manifests a Staff with a fiery leviathan on top of it. The Ministering Spirit can use the last two Action Points in any of their Turns to raise the Staff in the air. If doing so, until the Ministering Spirit’s next Turn any ally (not including the Ministering Spirit) who is Poisoned, is Weakened or is Defeated within 12” may immediately look upon the leviathan in fear of the dragon and rebellious defiance. Any who do will have all Poison removed, be Restored to Normal Status, and have their current Endurance, Resolve, and Passion immediately Restored to half of their natural maximum (this will not lower any Abilities currently above this level).
While the Staff is raised, the Ministering Spirit gains no Guard from its Standard Effect and cannot be in Defensive Stance. The Ministering Spirit cannot make Strikes while using this Spiritual Effect. If holding an Item other than a Staff, the Item is put away and can be automatically re-equipped when the Spiritual Effect is ended.
|
Class |
Allotment |
Effect |
Dread Dragon Image |
Manifesting Ongoing Self |
Fixed 144 |
removes all Poison from Weakened & Defeated unholy elohim |