Slumber Family (Corruption of the Sleep Family)
Progression |
Tier:1 |
Tier:2 |
Tier:3 |
Tier:4 |
1 |
Cursed Lethargy |
Corrupt Lethargy |
||
2 |
Cursed Slumber |
Corrupt Slumber |
Lethargy
Lethargy causes holy elohim to become groggy. They gain 3(1) Exertion and become Surprised unless fully Resisted. While affected, any currently Readied Action Points are treated as having Rested. If they have 3 uncanceled Fails in their Resist Check, unholy elohim will act as though in Defensive Stance (without bonuses) in addition to being Surprised. Lethargy is Resistible using Resolve.
Cursed Lethargy adds 6(2) Exertion. Corrupt Lethargy adds 9(3) Exertion.
|
Class |
Complexity |
Effect |
Lethargy |
Affecting Ongoing Resistible |
21 |
all holy elohim are Surprised if not fully Resisted if 3 uncancelled Fails, holy elohim act as though in Defensive Stance add 3(1) Exertion to all holy elohim Resisted using Resolve |
Cursed Lethargy |
40 |
all holy elohim are Surprised if not fully Resisted if 3 uncancelled Fails, holy elohim act as though in Defensive Stance add 6(2) Exertion to all holy elohim Resisted using Resolve |
|
Corrupt Lethargy |
80 |
all holy elohim are Surprised if not fully Resisted if 3 uncancelled Fails, holy elohim act as though in Defensive Stance add 9(3) Exertion to all holy elohim Resisted using Resolve |
Slumber
Slumber lulls holy elohim into falling asleep. They gain 6(2) Exertion and their Condition cannot improve beyond Weary if not fully Resisted. Having 3 uncanceled Fails in their Resist Check results in them sleeping, becoming Exposed. Upon awakening, they will remain Exposed until the current character’s Activation is completed and will Falter:3 Movement while they recover. Slumber is Resistible using Resolve.
Remaining Weary prevents recovering from the added effects of having been Fatigued regardless of current Exertion. While sleeping, holy elohim are Exposed, become immune to WearR and WearP except from Strikes, and any Activations they have are passed over. WearE will awaken them.
Cursed Slumber adds 9(3) Exertion. Corrupt Slumber adds 12(4) Exertion.
|
Class |
Complexity |
Effect |
Slumber |
Affecting Ongoing Resistible |
40 |
all holy elohim are Weary if not fully Resisted if 3 uncancelled Fails, holy elohim sleep instead add 6(2) Exertion to all holy elohim Resisted using Resolve |
Cursed Slumber |
80 |
all holy elohim are Weary if not fully Resisted if 3 uncancelled Fails, holy elohim sleep instead add 9(3) Exertion to all holy elohim Resisted using Resolve |
|
Corrupt Slumber |
120 |
all holy elohim are Weary if not fully Resisted if 3 uncancelled Fails, holy elohim sleep instead add 12(4) Exertion to all holy elohim Resisted using Resolve |
Deathly Somnolence
Deathly Somnolence adds 15(5) Exertion to all holy elohim and causes them to fall into an incredibly deep sleep for 1 Cycle if not fully Resisted. Even WearE will not awaken them. Having 3 uncanceled Fails in their Resist Check results in them sleeping for 1 Hour. When awakening, they will Falter:3 while they recover. Deathly Somnolence is Resistible using Resolve. Tier:3 & 4 Resist with 8's and above counting as Passes.
While sleeping, holy elohim are Exposed, immune to WearR and WearP except from Strikes, and any Activations they have are passed over.
|
Class |
Complexity |
Effect |
Deepest Sleep |
Affecting Immediate Resistible |
144 |
all holy elohim sleep for 1 Cycle if not fully Resisted if 3 uncancelled Fails, holy elohim sleep for 1 Hour Resistible using Resolve Tier:3-4 Resist with 8's+ |