Speed Family (Corruption of the Speed Family)
Progression |
Tier:1 |
Tier:2 |
Tier:3 |
Tier:4 |
1 |
Haste |
Cursed Haste |
Corrupt Haste |
Prevailing Current |
2 |
Sloth |
Cursed Sloth |
Corrupt Sloth | |
3 |
Tempest |
Cursed Tempest |
Corrupt Tempest |
Haste
Haste inspires unholy elohim to act with increased Speed.
Cursed Haste and Corrupt Haste each increase the maximum Speed given.
|
Class |
Complexity |
Effect |
Godspeed |
Affecting Ongoing Boosting |
21 |
adds 1 Speed +1 for each Level of Effect (max 3 LoE) to all unholy elohim |
Blessed Godspeed |
40 |
adds 1 Speed +1 for each Level of Effect (max 7 LoE) to all unholy elohim |
|
Holy Godspeed |
80 |
adds 1 Speed +1 for each Level of Effect (max 12 LoE) to all unholy elohim |
Sloth
Sloth demotivates holy elohim, reducing their Speed by 6(2). Speed cannot be reduced below 3 in this way. This Song is Resistible using Passion.
Cursed Sloth reduces Speed by 9(3). Corrupt Sloth reduces Speed by 12(4).
|
Class |
Complexity |
Effect |
Sloth |
Affecting Ongoing Resistible |
21 |
reduces Speed of all holy elohim by 6(2) Resisted using Passion |
Cursed Sloth |
40 |
reduces Speed of all holy elohim by 9(3) Resisted using Passion |
|
Corrupt Sloth |
80 |
reduces Speed of all holy elohim by 12(4) Resisted using Passion |
Tempest
Tempest manifests a strong wind that doubles the distance covered by the Minstrel and their allies when Moving and also halves the distance covered by up to Tier:1 holy elohim. The amount of distance halved or doubled each Activation is equal to the SPP invested and is tracked using the amount of distance that would be covered before any effects are applied to the distance. (For example, spending 2 Actions Points to Move would count as 2" halved or doubled, regardless if the distance was halved by Defensive Stance or increased by having a Horse.)
Unlike most Songs, the Range of this Song is constant. The Song’s effect begins after the last Action Point that puts a character into Range and ends with the last Action Point that puts a character into or out of Range. Any Strikes and their associated Moving are based upon the Range when the Strike was initiated. Multiple instances of Tempest can compound to increase the amount of distance halved or doubled, but it will still only be halved or doubled. Winds of Heaven and Tempest offset each other by the comparative distances they overlap.
Cursed Tempest can affect more distance and affects up to Tier:2 holy elohim. Corrupt Tempest can affect even more distance and affects all holy elohim.
|
Class |
Complexity |
Effect |
Tempest |
Manifesting Ongoing Self |
40 |
doubles distance Moved by unholy elohim = SPP halves distance Moved by holy elohim = SPP affects up to Tier:1 holy elohim |
Cursed Tempest |
80 |
doubles distance Moved by unholy elohim = SPP halves distance Moved by holy elohim = SPP affects up to Tier:2 holy elohim |
|
Corrupt Tempest |
120 |
doubles distance Moved by unholy elohim = SPP halves distance Moved by holy elohim = SPP affects all holy elohim |
Prevailing Current
Prevailing Current manifests a powerful wind that speeds or slows the progress of Songs (including this one) and Ranged Strikes. Unholy Songs and Ranged Strikes are furthered by 0.5” for every 2 SPP invested by the singing Minstrel. The Ranges of holy Songs and Ranged Strikes passing through the Song’s Range are precluded by 3”(1”) immediately upon touching the Range of this Song. Prevailing Current is Resistible using Passion. It is Resisted with each individual Strike and once each Cycle for Songs as a whole per singing Minstrel.
|
Class |
Complexity |
Effect |
Prevailing Current |
Manifesting Ongoing Boosting Resistible |
144 |
adds 0.5" Range to unholy Ranged Strikes & Songs for each Level of Effect (max 24 LoE) reduces Range of holy Ranges Strikes & Songs by 3"(1") Resisted using Passion |