Pig
Represents: Stubbornness, Belligerence, being Unteachable
Pigs are spirits bent on doing their own thing. The will not be bossed around and will help others to stand with them through the use of their Spiritual Effects. They encourage enduring stubborn attitudes with humans as well. Pigs have enough Endurance and Resolve to pose a lasting threat on their own. Their restorative and boosting Spiritual Effects increase that durability allow them to extend it to their allies as well.
Special Abilities
Pigs can use their strength of will to protect themselves. Resolute Stability allows Pigs to ignore Falter:1 each time Falter is applied to them. It also allows them to ignore one Defensive Hit being caused to them. It also reduces damage related to Strikes received by 20%.
All Falter from a Strike is totaled and applied at once. If a Strike causes Knock Back, any Falter from the Knock Back is applied separately.
Resolute Stability |
Tier:1 |
Tier:2 |
Tier:3 |
Tier:4 |
Pig |
-20% damage received from Strikes ignore 1 Falter each time received ignore 1 Defensive Hits each Strike |
no |
no |
no |
Incorrigible gives Pigs +1 Adjustment to Resist Checks they make.
[In Dry Bones, only Incorrigible is in effect.]
Weapons
Pigs butt enemies with their sturdy tusks.
Weapon |
Range |
Standard Effect |
Passion Effect |
Tusks |
Melee |
12 = Falter:2 (1/Strike) |
+2 Exertion to Target |
Spiritual Effects
Pigs have the ability to use some Spiritual Effects from the Interference and Obstinacy Families, as well as Loose Evil.
Interference Family
Interference & Undoing versions. Subversive Spite at Tier:4.
Obstinacy Family
Entrench & Stubbornness versions. Impudence at Tier:4.
Restriction Family
Loose Evil versions.
Attributes
Pigs are treated as Ministering Spirits and also have enhanced Resolve and exceptional Endurance, receiving an additional 12 Resolve and 21 Endurance at 1st Domain, this increases to 24 Resolve and 40 Endurance at 2nd Domain, 40 Resolve and 80 Endurance at 3rd Domain, and 80 Resolve and 144 Endurance once becoming a Pig Beast.
Pigs have -4 "to Perceive", due to their rebellious blindness.
For the same reason, Pigs also gain +1 Composure in all Social Attributes.
[In Dry Bones, there are no Perception Interactions or Social Interactions.]
Size and Mutations
Pigs fit the standard rules of Occupying Space for elohim. However, the height is of course skewed when not standing upright. Also, like all bestial elohim, Pigs will gain varying Mutations when increasing in Tier.
The example below shows a sampling of Pigs increasing from 1st Domain to Pig Beast. In this instance, the Mutations gained in order are: