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Judge (Ministering Spirit Discipline)

Judges are Ministering Spirits who have dedicated themselves to be instruments of the Most High's righteous judgment. Any who openly defy the the Most High by sowing injustice and disharmony into the created order are likely to someday find themselves the recipient of a Judge's Passionate rebuke as they come to administer justice and set things right.

  • additional Passion damage (RoS) equal to Passion/14 when Striking with Gavel of Judgment and Passion/21 when Striking with Burning Coal

  • the first Passion Effect trigger adds 2 additional Exertion when Striking with Gavel of Judgment and 1 additional Exertion when Striking with Burning Coal

  • +2 Skill to Subdue Enemy Interactions

  • must learn Judgment Family first

  • will not use Spiritual Effects during War that will require taking on adverse effects from other elohim

    • Judges can use these Spiritual Effects top affect the material realm

Judges gain 2 Skill to Subdue Enemy Interactions.

When Striking with a Gavel of Judgment or Burning Coal, Judges deal additional Passion damage as long as there are Hits, regardless of Stops. The damage is equal to the Judge's Passion divided by 14 for Gavel of Judgement and the Judge's Passion divided by 21 for Burning Coal. Also, while Striking with a Gavel of Judgment or Burning Coal, the first Passion Effect trigger adds 2 additional Exertion with Gavel of Judgement and 1 additional Exertion with Burning Coal.

Judges will always seek to have the most powerful instruments of righteous judgment and learn the highest version of Judgment Family Spiritual Effects available to them before choosing to learn any other Spiritual Effects. 

Judges will only manifest a Sword if not manifesting Judgment Family weapons. Because of their need to use their own strength to administer justice, Judges will not use Spiritual Effects during War that would require them to give up their Attributes, or transfer negative effects from allies to themselves unless doing so is part of administering justice. This affects Spiritual Effects such as Bless, Refresh, Laying on Hands, Revive, Surrogate, Easy Yoke, and Reinforce. Generally speaking, such uses might be allowed if it would benefit the one who has received injustice. However, if such use can reasonably wait until after the War, the Judge would choose to wait.