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Seraph (Minstrel Discipline)

Seraphim are Minstrels who are guardians of the Elyon’s presence. They abandon themselves to a Passion for His presence and will attempt to bring His presence with them wherever they go. Their Passion is such that their bodies are constantly enveloped in the fire of it. When in Conflict, they pour out this Passion into Songs that burn their enemies with holy fire and fill their allies with their infectious Passion. 

When a Flame Family Song that is sung by a Seraph has the maximum amount of Passion invested into it, certain special effects are applied. If the Song is Wearing or Resistible, "12"s in the Resist Check roll only produce one Pass and "1"s provide an additional Fail. If the Song increases the Passion of his allies, that Passion bonus is increased by 50%. With Flaming Sword, the Passion Effect triggers one additional time (and always at least once) and allows the Passion Effect to trigger a maximum of four times total (including the bonus triggering). 


Seraphim, will not sing Songs from the Sleep or Strike Families. Additionally, Seraphim will not manifest Weapon Effects except when they are singing a Flaming Sword version. If they are Striking with Self as a Weapon Effect, they have the following effects: Standard Effect: None; Passion Effect: (SPP) WearR.