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Witness (Messenger Discipline)

Witnesses are Messengers who are dedicated to the purpose of bearing witness to what transpires on the Earth. They travel to and fro observing, always prepared to give an account of what they have seen. Generally, Witnesses will not intervene in what they observe unless they are specifically tasked by the Spirit to do so. It is far more common for a Witness to run and gather other nearby elohim if intervention needs to take place. 

  • +7 Adjustments to Perceive and vs. being Perceived

  • Sword "12" Effect can trigger a 3rd time each Activation

  • Horse Form

    • distance covered is tripled

    • 1 Action Point to enter or exit

    • may add 1 to the cost of a Strike to exit Horse Form and add 2" to distance covered while Moving during that Strike

Witnesses are skilled observers and also are adept at hiding their own presence and have an increase of an additional 5 Adjustments when they are Perceiving and vs. being Perceived. 

Witnesses need to travel quickly and are blessed with the ability to assume the form of a horse. This concept is derived from imagery found in the book of Zechariah. When in horse form, Witnesses can move at triple the normal rate, traveling 3” for each Action Point spent to Move. Also, while in horse form the Witness cannot make Strikes, be in Defensive Stance, or perform any action other than moving. It takes 1 Action Point to either enter or leave their horse form, but Witnesses can also choose to add an additional Action Point to a Strike to allow them to change out of horse form as they Perform the Strike. When doing this, 1” Moved during the Strike is increased to 3”. When leaving horse form, the Witness may choose to assume Defensive Stance and may manifest their Sword Weapon Effect or equip a carried Item without spending additional Action Points to do so. Similarly, the Witness does not have to spend additional Action Points to put away a carried Item when entering horse form.  


Witnesses are gatherers of truth and so choose to only use a Sword Weapon Effect. The number of times that they can trigger the Sword’s “12” Effect is still limited to once each Strike but can trigger up to 3 times each Segment. Also, Witnesses will not choose a Horse as an Epic Blessing as it conflicts with their ability to take on a horse form.