Speed Family
Progression |
Tier:1 |
Tier:2 |
Tier:3 |
Tier:4 |
1 |
Blessed Godspeed |
Righteous Godspeed |
||
2 |
Blessed Impedance |
Righteous Impedance | ||
3 |
Blessed Winds of Heaven |
Righteous Winds of Heaven |
Godspeed
Godspeed inspires holy elohim to act with increased Speed.
Blessed Godspeed and Righteous Godspeed each increase the maximum Speed given.
|
Class |
Complexity |
Effect |
Godspeed |
Affecting Ongoing Boosting |
21 |
adds 1 Speed +1 for each Level of Effect (max 3 LoE) to all holy elohim |
Blessed Godspeed |
40 |
adds 1 Speed +1 for each Level of Effect (max 7 LoE) to all holy elohim |
|
Righteous Godspeed |
80 |
adds 1 Speed +1 for each Level of Effect (max 12 LoE) to all holy elohim |
Impedance
Impedance demotivates unholy elohim, reducing their Speed by 6(2). Speed cannot be reduced below 3 in this way. This Song is Resistible using Passion.
Blessed Impedance reduces Speed by 9(3). Righteous Impedance reduces Speed by 12(4).
|
Class |
Complexity |
Effect |
Impedance |
Affecting Ongoing Resistible |
21 |
reduces Speed of all unholy elohim by 6(2) Resisted using Passion |
Blessed Impedance |
40 |
reduces Speed of all unholy elohim by 9(3) Resisted using Passion |
|
Righteous Impedance |
80 |
reduces Speed of all unholy elohim by 12(4) Resisted using Passion |
Winds of Heaven
Winds of Heaven manifests a strong wind that doubles the distance covered by the Minstrel and their allies when Moving and also halves the distance covered by up to Tier:1 unholy elohim. The amount of distance halved or doubled each Turn is equal to the SPP invested and is tracked using the amount of distance that would be covered before any effects are applied to the distance. (For example, spending 2 Actions Points to Move would count as 2" halved or doubled, regardless if the distance was halved by Defensive Stance or increased by having a Horse.)
Unlike most Songs, the Range of this Song is constant. The Song’s effect begins after the last Action Point that puts a character into Range and ends with the last Action Point that puts a character into or out of Range. Any Strikes and their associated Moving are based upon the Range when the Strike was initiated. Multiple instances of Winds of Heaven can compound to increase the amount of distance halved or doubled, but it will still only be halved or doubled. Winds of Heaven and Tempest offset each other by the comparative distances they overlap.
Blessed Winds of Heaven can affect more distance and affects up to Tier:2 unholy elohim. Righteous Winds of Heaven can affect even more distance and affects all unholy elohim.
|
Class |
Complexity |
Effect |
Winds |
Manifesting Ongoing Self |
40 |
doubles distance Moved by holy elohim = SPP halves distance Moved by unholy elohim = SPP affects up to Tier:1 unholy elohim |
Blessed Winds of Heaven |
80 |
doubles distance Moved by holy elohim = SPP halves distance Moved by unholy elohim = SPP affects up to Tier:2 unholy elohim |
|
Righteous Winds of Heaven |
120 |
doubles distance Moved by holy elohim = SPP halves distance Moved by unholy elohim = SPP affects all unholy elohim |
Wind of the Spirit
Wind of the Spirit manifests a powerful wind that speeds or slows the progress of Songs (including this one) and Ranged Strikes. Holy Songs and Ranged Strikes are furthered by 0.5” for every 2 SPP invested by the singing Minstrel. The Ranges of unholy Songs and Ranged Strikes passing through the Song’s Range are precluded by 3”(1”) immediately upon touching the Range of this Song. Wind of the Spirit is Resistible using Passion. It is Resisted with each individual Strike and once each Cycle for Songs as a whole per singing Minstrel.
|
Class |
Complexity |
Effect |
Wind of the Spirit |
Manifesting Ongoing Boosting Resistible |
144 |
adds 0.5" Range to holy Ranged Strikes & Songs for each Level of Effect (max 24 LoE) reduces Range of unholy Ranges Strikes & Songs by 3"(1") Resisted using Passion |